Curriculum Vitae
Developer, social media manager, artist, and game designer of "MN" , a to-be-published indie game. Leading the creative direction and technical implementation of a story-rich psychological 2.5D platformer.
Managed and developed five distinct projects including educational games for children and interactive experiences across PC, VR, and Android platforms.
Delivered a comprehensive 16-hour Unity Game Development course. Mentored students through the full lifecycle of creating their first 2D Platformer.
Engineered core game mechanics for a mobile interactive storytelling game, focusing on user engagement and narrative flow.
Bachelor’s Degree in Computer Information Systems